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February 27, 2005  The Distribution of Web Content

In the Red Herring released on 21 February 2005, there was an article called "Harnessing BitTorrent's Storm" that interviewed BitTorrent creator Bram Cohen. Unlike a similar article published by Wired Magazine that was focused mainly on the rapid adoption and success of BitTorrent, the Red Herring article touched on a critical piece of information: Bram Cohen is looking to cash in. For those that haven't been following the file sharing movement, a quick description is that Bram wrote, by himself, an application that allows you to download very large files very quickly. He distributed his software freely as open source starting in 2002. He does accept donations via PayPal, but while he's reportedly made some good money from the donations, it's not anything close to what he could be making if he were to build a multi-billion dollar company off of the technology. With a user base of 30 million and a growth rate of 10% per month, the product has a significant reach and potential for monetization.

But how do you ensure you become a Google, and not a Friendster?

Bram CohenBram Cohen seems to have some strong opinions about how to monetize his user base because, as the Red Herring article describes, he is focusing all his efforts in this area. What surprised me was his approach. He didn’t go down the typical advertising route like Google with a CPC (cost per click) and CPM (cost per thousand impressions) strategy. Instead he seems to be focusing on the content providers themselves: the Rupert Murdochs. He explains: “You have content providers in competition with each other, but they're all using the same technology. So you want to be the one who creates that technology and--to some extent--controls that technology.”

Why is this of interest to me? Why do I care so much about the desire to create new methods of distributing web content? More on that later.

Posted by johnnie at 12:17 AM | Comments (0)

February 09, 2005  The Future of Browsing Web Content?

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Andrei,

On the subject of the history of browsing web content and Blake Ross's post about web browser innovation--asking readers to comment on features that wouldBlake Ross take Firefox to a place that people couldn't have imagined--I wanted to get your take on web content, the client and what the future holds.

It's easy to look back and see the evolution, but what about looking forward? Where are we going?

One trend is that people working on web applications are becoming more cognizant of the client presence, a simple example being the various toolbar applications offered by Google, Yahoo! and others that you can add to the web browser. Then there's the iTunes store, which offers HTML content integrated with client controls. This creates a blurring of the distinction between music in your library and music that you, well, don't own, but Apple would like you to buy. The same Play button will work on both. If you own the song you hear the whole thing, and if you don't you just hear a 30 second clip. There are some sacrifices that need to be made in order for this to happen. One simple example is that if the store was in a web browser you wouldn't need to download and install iTunes just to take a look. But it would be hard to argue that Apple has made a mistake here from either a business or a design perspective.

Another trend is that people working on client applications are becoming more cognizant of the web enabled portion. Microsoft calls this "smart client applications" and has been touting it as the future of application design. Their technology like XAML + Avalon and Indigo are a key part of the strategy to make sure that Windows is the preferred platform for developing these applications. They have a demo of an Amazon web-enabled client application that uses the Longhorn capabilities to render a 3D interface for browsing products in the online catalog. It's hard to know exactly where Longhorn stands at this points with respect to the final feature set and capabilities, but Microsoft is making a big bet here.

An interesting variant here is the design of the Windows Media Player, which can link to the Microsoft Music Store and display it within the client, but the Music Store can also be accessed from a web browser. There is more flexibility here as a result, but less control over specifics. Another variant is Google Desktop Search which lives only within a web browser even though it is essentially a client application.

As with any other question about the right model for a product, it seems that the old rules will still apply: distillation; showing people what matters and no more; breaking away from a metaphor (back/forward), if it doesn't make sense; rethinking previously held assumptions based on metaphors that may no longer work as well as they used to.

That said, as a conclusion this seems a bit underwhelming and trite. If I were Blake Ross or a product designer at Google this conclusion is too ambiguous to be of much help.



Johnnie

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Posted by johnnie at 11:06 AM | Comments (0)

February 01, 2005  Steve vs. Bill

Steve vs. Bill gameboard

Steve vs. Bill: Click here to play.

The game is written using JavaScript, XHTML and CSS. I would normally do something like this with Flash. It's essentially a self-contained entity in that it doesn't interact with the rest of the page elements. But there's nothing like the joys of JavaScript: fighting with the pseudo-science that we call object detection and the disgrace of wasting valuable seconds of my life dealing with the bug ridden mess that is Internet Explorer on the Mac.

Posted by johnnie at 11:14 PM | Comments (0)